Head to head
DayZ vs Pixel Starships
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Browser
- Windows
- macOS
- Android
- iOS
Categories
Player activity
Smoothed estimated players over time.
DayZ
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~192.7k | Down 0.6% |
| August 2026 | ~193.9k | Up 12% |
| July 2026 | ~173.1k | — |
Pixel Starships
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~8.1k | Up 0.2% |
| August 2026 | ~8.1k | |
| July 2026 | ~8.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- DayZ
- 25.3kDown 48%
- Pixel Starships
- 132Down 26%
DayZ currently has about 192× as many peak concurrent Steam players as Pixel Starships — 25,342 vs 132.
Discord members
- DayZ
- 190.1kUp 0.8%
- Pixel Starships
- 20.2kDown 0.1%
DayZ currently has about 9.4× as many Discord members as Pixel Starships — 190,117 vs 20,206.
Reddit members
- DayZ
- 560.8kUp 0.4%
- Pixel Starships
- 9.3kUp 0.6%
DayZ currently has about 60× as many subreddit members as Pixel Starships — 560,814 vs 9,296.
Twitch viewers
- DayZ
- 2.5kDown 58%
- Pixel Starships
- 0
DayZ currently has 2,506 live Twitch viewers, while Pixel Starships has 0.
YouTube subscribers
- DayZ
- 136kUp 0.7%
- Pixel Starships
- 1.1k
DayZ currently has about 123× as many YouTube subscribers as Pixel Starships — 136,000 vs 1,110.
How these estimates are made
DayZ
DayZ is estimated to have 110k – 380k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Pixel Starships
Pixel Starships is estimated to have 410 – 1k players a day. Around 72k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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