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Head to head

DayZ vs Nonvilia

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2018 · 8 years ago
August 2020 · 6 years ago

Daily players

100k – 370k
No population data

Estimated players

187.5kDown 1.7%
17

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

DayZNonvilia

DayZ

Average monthly estimated players
MonthEstimated playersChange
September 2026~193.2kDown 0.4%
August 2026~193.9kUp 12%
July 2026~173.1k

Nonvilia

Average monthly estimated players
MonthEstimated playersChange
September 2026~17
August 2026~17
July 2026~17

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

DayZ
25kDown 56%
Nonvilia

DayZ currently has 25,033 peak concurrent Steam players; no comparable data is tracked for Nonvilia.

Discord members

DayZ
190.1kUp 0.8%
Nonvilia

DayZ currently has 190,109 Discord members; no comparable data is tracked for Nonvilia.

Reddit members

DayZ
560.7kUp 0.4%
Nonvilia

DayZ currently has 560,736 subreddit members; no comparable data is tracked for Nonvilia.

Twitch viewers

DayZ
3.6kDown 21%
Nonvilia

DayZ currently has 3,643 live Twitch viewers; no comparable data is tracked for Nonvilia.

YouTube subscribers

DayZ
136kUp 0.7%
Nonvilia
164

DayZ currently has about 829× as many YouTube subscribers as Nonvilia — 136,000 vs 164.

How these estimates are made

DayZ

DayZ is estimated to have 100k – 370k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Nonvilia

Nonvilia is showing no measurable concurrent players on Steam. Around 250 – 640 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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