Head to head
DayZ vs MyFloppy Online!
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
Categories
Player activity
Smoothed estimated players over time.
DayZ
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~191.2k | Down 1.0% |
| September 2026 | ~193.1k | Down 0.4% |
| August 2026 | ~193.9k | Up 12% |
| July 2026 | ~173.1k | — |
MyFloppy Online!
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~13 | Down 7.1% |
| September 2026 | ~14 | |
| August 2026 | ~14 | |
| July 2026 | ~14 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- DayZ
- 43.6kDown 28%
- MyFloppy Online!
- 0
DayZ currently has 43,558 peak concurrent Steam players, while MyFloppy Online! has 0.
Discord members
- DayZ
- 191.1kUp 0.9%
- MyFloppy Online!
- —
DayZ currently has 191,066 Discord members; no comparable data is tracked for MyFloppy Online!.
Reddit members
- DayZ
- 561.6kUp 0.3%
- MyFloppy Online!
- —
DayZ currently has 561,604 subreddit members; no comparable data is tracked for MyFloppy Online!.
Twitch viewers
- DayZ
- 6.5kDown 5.6%
- MyFloppy Online!
- —
DayZ currently has 6,456 live Twitch viewers; no comparable data is tracked for MyFloppy Online!.
YouTube subscribers
- DayZ
- 137kUp 0.7%
- MyFloppy Online!
- —
DayZ currently has 137,000 YouTube subscribers; no comparable data is tracked for MyFloppy Online!.
How these estimates are made
DayZ
DayZ is estimated to have 110k – 390k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
MyFloppy Online!
MyFloppy Online! is showing no measurable concurrent players on Steam. Around 5k – 13k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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