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Head to head

DayZ vs Moofa

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2018 · 8 years ago
September 2019 · 7 years ago

Daily players

110k – 400k
No population data

Estimated players

196kDown 1.7%
490Up 0.2%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

DayZMoofa

DayZ

Average monthly estimated players
MonthEstimated playersChange
October 2026~197.2kUp 2.1%
September 2026~193.1kDown 0.4%
August 2026~193.9kUp 12%
July 2026~173.1k—

Moofa

Average monthly estimated players
MonthEstimated playersChange
October 2026~489Up 0.4%
September 2026~487Up 0.4%
August 2026~485Up 0.4%
July 2026~483—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

DayZ
45.2kUp 4.4%
Moofa
0

DayZ currently has 45,216 peak concurrent Steam players, while Moofa has 0.

Discord members

DayZ
189.1kDown 0.7%
Moofa
—

DayZ currently has 189,056 Discord members; no comparable data is tracked for Moofa.

Reddit members

DayZ
563.4kUp 0.4%
Moofa
—

DayZ currently has 563,355 subreddit members; no comparable data is tracked for Moofa.

Twitch viewers

DayZ
12.8kUp 66%
Moofa
—

DayZ currently has 12,766 live Twitch viewers; no comparable data is tracked for Moofa.

YouTube subscribers

DayZ
137k
Moofa
4.9kUp 0.6%

DayZ currently has about 28× as many YouTube subscribers as Moofa — 137,000 vs 4,900.

How these estimates are made

DayZ

DayZ is estimated to have 110k – 400k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Moofa

Moofa is showing no measurable concurrent players on Steam. Around 100 – 260 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.