Head to head
DayZ vs Milky Way Idle
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Browser
- Windows
Categories
Player activity
Smoothed estimated players over time.
DayZ
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~195.8k | Up 0.9% |
| August 2026 | ~193.9k | Up 12% |
| July 2026 | ~173.1k | — |
Milky Way Idle
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3.8k | Up 1.4% |
| August 2026 | ~3.8k | Up 1.1% |
| July 2026 | ~3.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- DayZ
- 59.2kUp 27%
- Milky Way Idle
- 853Down 0.9%
DayZ currently has about 69× as many peak concurrent Steam players as Milky Way Idle — 59,243 vs 853.
Discord members
- DayZ
- 189.6kUp 1.0%
- Milky Way Idle
- 10kUp 0.3%
DayZ currently has about 19× as many Discord members as Milky Way Idle — 189,590 vs 9,996.
Reddit members
- DayZ
- 560.1kUp 0.4%
- Milky Way Idle
- 578Up 2.8%
DayZ currently has about 969× as many subreddit members as Milky Way Idle — 560,142 vs 578.
Twitch viewers
- DayZ
- 4.8kDown 17%
- Milky Way Idle
- 0
DayZ currently has 4,801 live Twitch viewers, while Milky Way Idle has 0.
YouTube subscribers
- DayZ
- 136kUp 0.7%
- Milky Way Idle
- —
DayZ currently has 136,000 YouTube subscribers; no comparable data is tracked for Milky Way Idle.
How these estimates are made
DayZ
DayZ is estimated to have 130k – 480k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Milky Way Idle
Milky Way Idle is estimated to have 2k – 7k players a day. Around 60k – 150k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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