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Head to head

DayZ vs Lunia Z:Revival

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2018 · 8 years ago
August 2023 · 3 years ago

Daily players

120k – 420k
No population data

Estimated players

188.1kDown 2.0%
15

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

DayZLunia Z:Revival

DayZ

Average monthly estimated players
MonthEstimated playersChange
September 2026~195kUp 0.5%
August 2026~193.9kUp 12%
July 2026~173.1k

Lunia Z:Revival

Average monthly estimated players
MonthEstimated playersChange
September 2026~15
August 2026~15
July 2026~15

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

DayZ
47.2kDown 7.1%
Lunia Z:Revival

DayZ currently has 47,220 peak concurrent Steam players; no comparable data is tracked for Lunia Z:Revival.

Discord members

DayZ
189.5kUp 1.2%
Lunia Z:Revival

DayZ currently has 189,488 Discord members; no comparable data is tracked for Lunia Z:Revival.

Reddit members

DayZ
559.9kUp 0.4%
Lunia Z:Revival

DayZ currently has 559,935 subreddit members; no comparable data is tracked for Lunia Z:Revival.

Twitch viewers

DayZ
1.9kDown 73%
Lunia Z:Revival

DayZ currently has 1,920 live Twitch viewers; no comparable data is tracked for Lunia Z:Revival.

YouTube subscribers

DayZ
136kUp 0.7%
Lunia Z:Revival

DayZ currently has 136,000 YouTube subscribers; no comparable data is tracked for Lunia Z:Revival.

How these estimates are made

DayZ

DayZ is estimated to have 120k – 420k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Lunia Z:Revival

Lunia Z:Revival is showing no measurable concurrent players on Steam. Around 6k – 15k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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