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Head to head

DayZ vs Lugh World

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2018 · 8 years ago
April 2026 · 5 months ago

Daily players

130k – 450k
45 – 160

Estimated players

196.2kUp 0.4%
1.6kDown 6.5%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

DayZLugh World

DayZ

Average monthly estimated players
MonthEstimated playersChange
September 2026~191.8kDown 1.1%
August 2026~193.9kUp 12%
July 2026~173.1k

Lugh World

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.6kDown 1.4%
August 2026~1.6kDown 2.7%
July 2026~1.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

DayZ
34.5kDown 27%
Lugh World
10Down 58%

DayZ currently has about 3448× as many peak concurrent Steam players as Lugh World — 34,484 vs 10.

Discord members

DayZ
189.1kUp 1.2%
Lugh World
4.5kDown 1.6%

DayZ currently has about 42× as many Discord members as Lugh World — 189,100 vs 4,513.

Reddit members

DayZ
559.5kUp 0.4%
Lugh World

DayZ currently has 559,505 subreddit members; no comparable data is tracked for Lugh World.

Twitch viewers

DayZ
2.9kDown 49%
Lugh World
0Down 100%

DayZ currently has 2,927 live Twitch viewers, while Lugh World has 0.

YouTube subscribers

DayZ
136kUp 0.7%
Lugh World
1.9k

DayZ currently has about 71× as many YouTube subscribers as Lugh World — 136,000 vs 1,910.

How these estimates are made

DayZ

DayZ is estimated to have 130k – 450k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Lugh World

Lugh World is estimated to have 45 – 160 players a day. Around 18k – 47k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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