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Head to head

DayZ vs LoveBeat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2018 · 8 years ago
February 2009 · 18 years ago

Daily players

150k – 530k
610 – 2k

Estimated players

202.4kUp 3.7%
292Up 3.1%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

DayZLoveBeat

DayZ

Average monthly estimated players
MonthEstimated playersChange
September 2026~196.5kUp 1.3%
August 2026~193.9kUp 12%
July 2026~173.1k

LoveBeat

Average monthly estimated players
MonthEstimated playersChange
September 2026~282Down 8.7%
August 2026~309Up 6.2%
July 2026~291

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

DayZ
38.5kDown 36%
LoveBeat
233Down 23%

DayZ currently has about 165× as many peak concurrent Steam players as LoveBeat — 38,466 vs 233.

Discord members

DayZ
189.4kUp 1.2%
LoveBeat

DayZ currently has 189,395 Discord members; no comparable data is tracked for LoveBeat.

Reddit members

DayZ
559.8kUp 0.4%
LoveBeat

DayZ currently has 559,765 subreddit members; no comparable data is tracked for LoveBeat.

Twitch viewers

DayZ
7.2kDown 4.0%
LoveBeat
0Down 100%

DayZ currently has 7,180 live Twitch viewers, while LoveBeat has 0.

YouTube subscribers

DayZ
136kUp 0.7%
LoveBeat

DayZ currently has 136,000 YouTube subscribers; no comparable data is tracked for LoveBeat.

How these estimates are made

DayZ

DayZ is estimated to have 150k – 530k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

LoveBeat

LoveBeat is estimated to have 610 – 2k players a day. Around 44k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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