Head to head
DayZ vs Knockout Party
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
Categories
Player activity
Smoothed estimated players over time.
DayZ
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~194.1k | Up 0.5% |
| September 2026 | ~193.1k | Down 0.4% |
| August 2026 | ~193.9k | Up 12% |
| July 2026 | ~173.1k | — |
Knockout Party
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~26 | Down 3.7% |
| September 2026 | ~27 | |
| August 2026 | ~27 | |
| July 2026 | ~27 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- DayZ
- 38.3kDown 35%
- Knockout Party
- 0
DayZ currently has 38,283 peak concurrent Steam players, while Knockout Party has 0.
Discord members
- DayZ
- 191.6kUp 1.1%
- Knockout Party
- —
DayZ currently has 191,612 Discord members; no comparable data is tracked for Knockout Party.
Reddit members
- DayZ
- 561.9kUp 0.3%
- Knockout Party
- —
DayZ currently has 561,934 subreddit members; no comparable data is tracked for Knockout Party.
Twitch viewers
- DayZ
- 7.3kUp 23%
- Knockout Party
- 0
DayZ currently has 7,251 live Twitch viewers, while Knockout Party has 0.
YouTube subscribers
- DayZ
- 137kUp 0.7%
- Knockout Party
- 102
DayZ currently has about 1343× as many YouTube subscribers as Knockout Party — 137,000 vs 102.
How these estimates are made
DayZ
DayZ is estimated to have 110k – 400k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Knockout Party
Knockout Party is showing no measurable concurrent players on Steam. Around 6k – 15k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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