Head to head
DayZ vs Heat and Run
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
Categories
Developers
Player activity
Smoothed estimated players over time.
DayZ
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~193.7k | Up 0.3% |
| September 2026 | ~193.1k | Down 0.4% |
| August 2026 | ~193.9k | Up 12% |
| July 2026 | ~173.1k | — |
Heat and Run
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~51 | Up 6.3% |
| September 2026 | ~48 | Up 9.1% |
| August 2026 | ~44 | |
| July 2026 | ~44 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- DayZ
- 52.3kUp 21%
- Heat and Run
- —
DayZ currently has 52,309 peak concurrent Steam players; no comparable data is tracked for Heat and Run.
Discord members
- DayZ
- 192.7kUp 1.5%
- Heat and Run
- 161Up 0.6%
DayZ currently has about 1197× as many Discord members as Heat and Run — 192,692 vs 161.
Reddit members
- DayZ
- 562.2kUp 0.3%
- Heat and Run
- 13
DayZ currently has about 43247× as many subreddit members as Heat and Run — 562,207 vs 13.
Twitch viewers
- DayZ
- 9.6kUp 83%
- Heat and Run
- —
DayZ currently has 9,642 live Twitch viewers; no comparable data is tracked for Heat and Run.
YouTube subscribers
- DayZ
- 137kUp 0.7%
- Heat and Run
- —
DayZ currently has 137,000 YouTube subscribers; no comparable data is tracked for Heat and Run.
How these estimates are made
DayZ
DayZ is estimated to have 110k – 370k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Heat and Run
Heat and Run is showing no measurable concurrent players on Steam. Around 1k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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