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Head to head

DayZ vs Hassle 1977

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2018 · 8 years ago
November 2020 · 6 years ago

Daily players

110k – 390k
No population data

Estimated players

193.4kDown 2.5%
10

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

DayZHassle 1977

DayZ

Average monthly estimated players
MonthEstimated playersChange
September 2026~194.7kUp 0.4%
August 2026~193.9kUp 12%
July 2026~173.1k

Hassle 1977

Average monthly estimated players
MonthEstimated playersChange
September 2026~10
August 2026~10
July 2026~10

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

DayZ
28.5kDown 43%
Hassle 1977

DayZ currently has 28,522 peak concurrent Steam players; no comparable data is tracked for Hassle 1977.

Discord members

DayZ
189.8kUp 1.1%
Hassle 1977

DayZ currently has 189,786 Discord members; no comparable data is tracked for Hassle 1977.

Reddit members

DayZ
560.3kUp 0.4%
Hassle 1977

DayZ currently has 560,321 subreddit members; no comparable data is tracked for Hassle 1977.

Twitch viewers

DayZ
3.9kDown 50%
Hassle 1977

DayZ currently has 3,871 live Twitch viewers; no comparable data is tracked for Hassle 1977.

YouTube subscribers

DayZ
136kUp 0.7%
Hassle 1977
75

DayZ currently has about 1813× as many YouTube subscribers as Hassle 1977 — 136,000 vs 75.

How these estimates are made

DayZ

DayZ is estimated to have 110k – 390k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Hassle 1977

Hassle 1977 is showing no measurable concurrent players on Steam. Around 500 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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