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Head to head

DayZ vs Fishing Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2018 · 8 years ago
November 2023 · 3 years ago

Daily players

130k – 450k
8 – 26

Estimated players

194kDown 0.5%
42Down 1.2%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

DayZFishing Online

DayZ

Average monthly estimated players
MonthEstimated playersChange
August 2026~194.7kUp 13%
July 2026~173.1k

Fishing Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~43
July 2026~43

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

DayZ
21.8kDown 56%
Fishing Online
1Down 67%

DayZ currently has about 21776× as many peak concurrent Steam players as Fishing Online — 21,776 vs 1.

Discord members

DayZ
187.3kUp 0.3%
Fishing Online
97Down 1.0%

DayZ currently has about 1931× as many Discord members as Fishing Online — 187,313 vs 97.

Reddit members

DayZ
557.7k
Fishing Online

DayZ currently has 557,729 subreddit members; no comparable data is tracked for Fishing Online.

Twitch viewers

DayZ
5.8kDown 30%
Fishing Online

DayZ currently has 5,801 live Twitch viewers; no comparable data is tracked for Fishing Online.

YouTube subscribers

DayZ
135k
Fishing Online

DayZ currently has 135,000 YouTube subscribers; no comparable data is tracked for Fishing Online.

How these estimates are made

DayZ

DayZ is estimated to have 130k – 450k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Fishing Online

Fishing Online is estimated to have 8 – 26 players a day. Around 5k – 13k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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