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Head to head

DayZ vs Eldevin

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2018 · 8 years ago
November 2014 · 12 years ago

Daily players

110k – 400k
25 – 88

Estimated players

198.9kUp 5.2%
1.2kUp 13%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

DayZEldevin

DayZ

Average monthly estimated players
MonthEstimated playersChange
October 2026~194.1kUp 0.5%
September 2026~193.1kDown 0.4%
August 2026~193.9kUp 12%
July 2026~173.1k—

Eldevin

Average monthly estimated players
MonthEstimated playersChange
October 2026~1.1kUp 2.7%
September 2026~1.1k
August 2026~1.1kDown 0.7%
July 2026~1.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

DayZ
38.3kDown 35%
Eldevin
8Down 27%

DayZ currently has about 4785× as many peak concurrent Steam players as Eldevin — 38,283 vs 8.

Discord members

DayZ
191.6kUp 1.1%
Eldevin
2.4kUp 2.5%

DayZ currently has about 79× as many Discord members as Eldevin — 191,612 vs 2,414.

Reddit members

DayZ
561.9kUp 0.3%
Eldevin
—

DayZ currently has 561,927 subreddit members; no comparable data is tracked for Eldevin.

Twitch viewers

DayZ
7.3kUp 23%
Eldevin
0

DayZ currently has 7,251 live Twitch viewers, while Eldevin has 0.

YouTube subscribers

DayZ
137kUp 0.7%
Eldevin
2.5kUp 0.8%

DayZ currently has about 55× as many YouTube subscribers as Eldevin — 137,000 vs 2,510.

How these estimates are made

DayZ

DayZ is estimated to have 110k – 400k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Eldevin

Eldevin is estimated to have 25 – 88 players a day. Around 46k – 120k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.