Head to head
DayZ vs Drakensang Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Browser
- Windows
Categories
Player activity
Smoothed estimated players over time.
DayZ
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~193k | Down 0.5% |
| August 2026 | ~193.9k | Up 12% |
| July 2026 | ~173.1k | — |
Drakensang Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~10.4k | Up 3.9% |
| August 2026 | ~10k | Up 0.3% |
| July 2026 | ~10k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- DayZ
- 42.2kDown 10%
- Drakensang Online
- 156Up 21%
DayZ currently has about 270× as many peak concurrent Steam players as Drakensang Online — 42,178 vs 156.
Discord members
- DayZ
- 190.3kUp 0.7%
- Drakensang Online
- 28.9kUp 1.6%
DayZ currently has about 6.6× as many Discord members as Drakensang Online — 190,291 vs 28,894.
Reddit members
- DayZ
- 561kUp 0.4%
- Drakensang Online
- —
DayZ currently has 561,010 subreddit members; no comparable data is tracked for Drakensang Online.
Twitch viewers
- DayZ
- 4.1kDown 30%
- Drakensang Online
- 41Up 128%
DayZ currently has about 100× as many live Twitch viewers as Drakensang Online — 4,082 vs 41.
YouTube subscribers
- DayZ
- 136kUp 0.7%
- Drakensang Online
- 29.9k
DayZ currently has about 4.5× as many YouTube subscribers as Drakensang Online — 136,000 vs 29,900.
How these estimates are made
DayZ
DayZ is estimated to have 120k – 410k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Drakensang Online
Drakensang Online is estimated to have 440 – 2k players a day. Around 55k – 140k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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