Head to head
DayBreak Online vs Diablo IV
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
DayBreak Online
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~25 | Down 22% |
| October 2026 | ~32 | Up 3.2% |
| September 2026 | ~31 | Up 11% |
| August 2026 | ~28 | Up 33% |
| July 2026 | ~21 | — |
Diablo IV
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~222.8k | Down 2.4% |
| October 2026 | ~228.2k | Down 2.0% |
| September 2026 | ~232.9k | Up 6.2% |
| August 2026 | ~219.3k | Down 0.6% |
| July 2026 | ~220.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- DayBreak Online
- 0
- Diablo IV
- 8.4kDown 72%
DayBreak Online currently has 0 peak concurrent Steam players, while Diablo IV has 8,414.
Twitch viewers
- DayBreak Online
- 0Down 100%
- Diablo IV
- 1.2kDown 77%
DayBreak Online currently has 0 live Twitch viewers, while Diablo IV has 1,189.
Reddit members
- DayBreak Online
- —
- Diablo IV
- 1.5mUp 0.3%
Diablo IV currently has 1,498,217 subreddit members; no comparable data is tracked for DayBreak Online.
YouTube subscribers
- DayBreak Online
- —
- Diablo IV
- 605k
Diablo IV currently has 605,000 YouTube subscribers; no comparable data is tracked for DayBreak Online.
How these estimates are made
DayBreak Online
DayBreak Online is showing no measurable concurrent players on Steam. Around 9k – 22k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Diablo IV
Diablo IV is estimated to have 31k – 110k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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