Head to head
Dauntless vs Rec Room
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Nintendo
- Windows
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
Platforms
Categories
Player activity
Smoothed estimated players over time.
Dauntless
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~17.1k | |
| September 2026 | ~17.1k | Up 0.4% |
| August 2026 | ~17k | — |
Rec Room
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~125k | Down 1.1% |
| September 2026 | ~126.5k | Down 1.3% |
| August 2026 | ~128.1k | Down 0.5% |
| July 2026 | ~128.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Dauntless
- 0
- Rec Room
- 38Down 66%
Dauntless currently has 0 peak concurrent Steam players, while Rec Room has 38.
Discord members
- Dauntless
- 2kUp 2.3%
- Rec Room
- 196.8kUp 0.6%
Rec Room currently has about 97× as many Discord members as Dauntless — 196,806 vs 2,019.
Reddit members
- Dauntless
- 119.6k
- Rec Room
- 73.2kUp 0.9%
Dauntless currently has about 1.6× as many subreddit members as Rec Room — 119,617 vs 73,180.
Twitch viewers
- Dauntless
- 6
- Rec Room
- 5Up 25%
Dauntless currently has about 1.2× as many live Twitch viewers as Rec Room — 6 vs 5.
YouTube subscribers
- Dauntless
- 44.4k
- Rec Room
- 620kUp 0.6%
Rec Room currently has about 14× as many YouTube subscribers as Dauntless — 620,000 vs 44,400.
How these estimates are made
Dauntless
Dauntless is showing no measurable concurrent players on Steam. Around 53k – 140k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rec Room
Rec Room is estimated to have 160 – 560 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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