Head to head
Dauntless vs Palworld
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Nintendo
- Windows
- Xbox
- macOS
- PlayStation
Categories
Player activity
Smoothed estimated players over time.
Dauntless
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~17.1k | Up 0.1% |
| September 2026 | ~17.1k | Up 0.4% |
| August 2026 | ~17k | — |
Palworld
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~332.1k | Down 5.7% |
| September 2026 | ~352k | Down 21% |
| August 2026 | ~446.2k | Down 7.6% |
| July 2026 | ~483.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Dauntless
- 0
- Palworld
- 35.6kDown 37%
Dauntless currently has 0 peak concurrent Steam players, while Palworld has 35,557.
Discord members
- Dauntless
- 2.1kUp 2.5%
- Palworld
- 313kDown 1.1%
Palworld currently has about 153× as many Discord members as Dauntless — 313,006 vs 2,051.
Reddit members
- Dauntless
- 119.7k
- Palworld
- 907.6kUp 0.6%
Palworld currently has about 7.6× as many subreddit members as Dauntless — 907,619 vs 119,653.
Twitch viewers
- Dauntless
- 53Up 61%
- Palworld
- 1.4kDown 33%
Palworld currently has about 27× as many live Twitch viewers as Dauntless — 1,416 vs 53.
YouTube subscribers
- Dauntless
- 44.3kDown 0.2%
- Palworld
- 614k
Palworld currently has about 14× as many YouTube subscribers as Dauntless — 614,000 vs 44,300.
How these estimates are made
Dauntless
Dauntless is estimated to have 5 – 18 players a day. Around 53k – 140k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Palworld
Palworld is estimated to have 120k – 410k players a day. Around 6m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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