Head to head
DarkOrbit: Reloaded vs DayZ
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Browser
- Windows
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
DarkOrbit: Reloaded
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~23.1k | Up 1.1% |
| July 2026 | ~22.8k | — |
DayZ
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~193.8k | Up 12% |
| July 2026 | ~173.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- DarkOrbit: Reloaded
- 62Down 40%
- DayZ
- 31kDown 48%
DayZ currently has about 500× as many peak concurrent Steam players as DarkOrbit: Reloaded — 30,974 vs 62.
Discord members
- DarkOrbit: Reloaded
- 104.8kUp 0.3%
- DayZ
- 187.8kUp 0.4%
DayZ currently has about 1.8× as many Discord members as DarkOrbit: Reloaded — 187,791 vs 104,806.
Reddit members
- DarkOrbit: Reloaded
- 3kUp 0.4%
- DayZ
- 558k
DayZ currently has about 186× as many subreddit members as DarkOrbit: Reloaded — 557,998 vs 2,999.
Twitch viewers
- DarkOrbit: Reloaded
- 14Down 18%
- DayZ
- 3kDown 48%
DayZ currently has about 211× as many live Twitch viewers as DarkOrbit: Reloaded — 2,953 vs 14.
YouTube subscribers
- DarkOrbit: Reloaded
- —
- DayZ
- 135k
DayZ currently has 135,000 YouTube subscribers; no comparable data is tracked for DarkOrbit: Reloaded.
How these estimates are made
DarkOrbit: Reloaded
DarkOrbit: Reloaded is estimated to have 210 – 740 players a day. Around 15k – 37k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
DayZ
DayZ is estimated to have 130k – 470k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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