Head to head
Dark Swords vs The Elder Scrolls Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- PlayStation
- Xbox
- Stadia
Player activity
Smoothed estimated players over time.
Dark Swords
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~41 | Up 2.5% |
| August 2026 | ~40 | Up 18% |
| July 2026 | ~34 | — |
The Elder Scrolls Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~89.8k | Down 0.6% |
| August 2026 | ~90.3k | Up 0.6% |
| July 2026 | ~89.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Dark Swords
- 23Up 21%
- The Elder Scrolls Online
- 8.4kDown 18%
The Elder Scrolls Online currently has about 366× as many peak concurrent Steam players as Dark Swords — 8,414 vs 23.
Discord members
- Dark Swords
- —
- The Elder Scrolls Online
- 62.8kUp 1.3%
The Elder Scrolls Online currently has 62,790 Discord members; no comparable data is tracked for Dark Swords.
Reddit members
- Dark Swords
- —
- The Elder Scrolls Online
- 507kUp 0.4%
The Elder Scrolls Online currently has 507,007 subreddit members; no comparable data is tracked for Dark Swords.
Twitch viewers
- Dark Swords
- —
- The Elder Scrolls Online
- 867Down 45%
The Elder Scrolls Online currently has 867 live Twitch viewers; no comparable data is tracked for Dark Swords.
How these estimates are made
Dark Swords
Dark Swords is estimated to have 63 – 220 players a day. Around 10k – 25k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Elder Scrolls Online
The Elder Scrolls Online is estimated to have 21k – 75k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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