Head to head
Cybersphere vs Gangs of Space

Cybersphere
~11 daily · 3 – 32
Last measured Nov 13, 2026

Gangs of Space
~670 daily · 150 – 2k
Last measured Nov 13, 2026
VerdictGangs of Space has ~61× Cybersphere's daily players (~670 vs ~11, as of Nov 13, 2026). Both are low-confidence estimates: read the gap as an order of magnitude.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Linux
- macOS
- Windows
- Linux
- macOS
- Windows
Developers
Publishers
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Discord members
- Cybersphere
- 161
- Gangs of Space
- —
Cybersphere currently has 161 Discord members; no comparable data is tracked for Gangs of Space.
Steam concurrent players
- Cybersphere
- —
- Gangs of Space
- 1
Gangs of Space currently has 1 peak concurrent Steam players; no comparable data is tracked for Cybersphere.
Twitch viewers
- Cybersphere
- —
- Gangs of Space
- 5
Gangs of Space currently has 5 live Twitch viewers; no comparable data is tracked for Cybersphere.
How these estimates are made
Cybersphere
We estimate that about 11 people play Cybersphere on a typical day (most likely between 3 and 32), based on data from Nov 13, 2026. Around 5,500 accounts (between 1,900 and 13,000) have played it at some point. Cybersphere publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
Gangs of Space
We estimate that about 670 people play Gangs of Space on a typical day (most likely between 150 and 2,000), based on data from Nov 13, 2026. Around 170,000 accounts (between 59,000 and 400,000) have played it at some point. Gangs of Space is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
