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Head to head

Cyberika vs Strinova

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2021 · 5 years ago
August 2023 · 3 years ago

Daily players

7 – 3k
5k – 18k

Estimated players

682
51.5kUp 0.4%

Available on

  • Android
  • iOS
  • Windows
  • PlayStation

Player activity

Smoothed estimated players over time.

CyberikaStrinova

Cyberika

Average monthly estimated players
MonthEstimated playersChange
September 2026~682Up 0.1%
August 2026~681Up 0.1%
July 2026~680

Strinova

Average monthly estimated players
MonthEstimated playersChange
September 2026~52.7kUp 2.2%
August 2026~51.6kUp 1.2%
July 2026~50.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Cyberika
198Up 1.0%
Strinova
16kUp 1.0%

Strinova currently has about 81× as many subreddit members as Cyberika — 16,043 vs 198.

Twitch viewers

Cyberika
0Down 100%
Strinova
130Down 66%

Cyberika currently has 0 live Twitch viewers, while Strinova has 130.

YouTube subscribers

Cyberika
2.2k
Strinova
26.7kUp 0.4%

Strinova currently has about 12× as many YouTube subscribers as Cyberika — 26,700 vs 2,240.

Steam concurrent players

Cyberika
Strinova
1.1kDown 69%

Strinova currently has 1,073 peak concurrent Steam players; no comparable data is tracked for Cyberika.

Discord members

Cyberika
Strinova
145.5k

Strinova currently has 145,529 Discord members; no comparable data is tracked for Cyberika.

How these estimates are made

Cyberika

Cyberika is estimated to have 7 – 3k players a day. Around 5k – 470k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Strinova

Strinova is estimated to have 5k – 18k players a day. Around 520k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.