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Head to head

Cyber Battle 69 vs DayZ

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2020 · 6 years ago
December 2018 · 8 years ago

Daily players

No population data
130k – 440k

Estimated players

1
190.2kDown 3.7%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

Cyber Battle 69DayZ

Cyber Battle 69

Average monthly estimated players
MonthEstimated playersChange
September 2026~1
August 2026~1
July 2026~1

DayZ

Average monthly estimated players
MonthEstimated playersChange
September 2026~193.7kDown 0.1%
August 2026~193.9kUp 12%
July 2026~173.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Cyber Battle 69
5
DayZ
136kUp 0.7%

DayZ currently has about 27200× as many YouTube subscribers as Cyber Battle 69 — 136,000 vs 5.

Steam concurrent players

Cyber Battle 69
DayZ
40.5kDown 14%

DayZ currently has 40,530 peak concurrent Steam players; no comparable data is tracked for Cyber Battle 69.

Discord members

Cyber Battle 69
DayZ
190kUp 0.9%

DayZ currently has 190,044 Discord members; no comparable data is tracked for Cyber Battle 69.

Reddit members

Cyber Battle 69
DayZ
560.6kUp 0.4%

DayZ currently has 560,600 subreddit members; no comparable data is tracked for Cyber Battle 69.

Twitch viewers

Cyber Battle 69
DayZ
4.2kDown 19%

DayZ currently has 4,239 live Twitch viewers; no comparable data is tracked for Cyber Battle 69.

How these estimates are made

Cyber Battle 69

Cyber Battle 69 is showing no measurable concurrent players on Steam. Around 350 – 900 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

DayZ

DayZ is estimated to have 130k – 440k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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