Head to head
Cryonauts vs SpiritVale
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Cryonauts
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2 | |
| August 2026 | ~2 | |
| July 2026 | ~2 | — |
SpiritVale
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~29.6k | Down 3.6% |
| August 2026 | ~30.7k | Up 24% |
| July 2026 | ~24.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Cryonauts
- 21
- SpiritVale
- 5kUp 5.7%
SpiritVale currently has about 240× as many YouTube subscribers as Cryonauts — 5,030 vs 21.
Steam concurrent players
- Cryonauts
- —
- SpiritVale
- 9kDown 42%
SpiritVale currently has 8,996 peak concurrent Steam players; no comparable data is tracked for Cryonauts.
Discord members
- Cryonauts
- —
- SpiritVale
- 67.5kUp 5.5%
SpiritVale currently has 67,502 Discord members; no comparable data is tracked for Cryonauts.
Reddit members
- Cryonauts
- —
- SpiritVale
- 3.5kUp 7.2%
SpiritVale currently has 3,469 subreddit members; no comparable data is tracked for Cryonauts.
Twitch viewers
- Cryonauts
- —
- SpiritVale
- 80Down 55%
SpiritVale currently has 80 live Twitch viewers; no comparable data is tracked for Cryonauts.
How these estimates are made
Cryonauts
Cryonauts is estimated to have 0 – 210 players a day. Around 290 – 34k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
SpiritVale
SpiritVale is estimated to have 22k – 78k players a day. Around 110k – 290k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


