Head to head
CryoFall vs The Elder Scrolls Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- PlayStation
- Xbox
- Stadia
Categories
Player activity
Smoothed estimated players over time.
CryoFall
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1.8k | Up 1.4% |
| September 2026 | ~1.8k | Up 1.4% |
| August 2026 | ~1.7k | Down 0.6% |
| July 2026 | ~1.8k | — |
The Elder Scrolls Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~90.4k | Up 0.6% |
| September 2026 | ~89.9k | Down 0.5% |
| August 2026 | ~90.3k | Up 0.6% |
| July 2026 | ~89.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- CryoFall
- 38Down 46%
- The Elder Scrolls Online
- 6.4kDown 38%
The Elder Scrolls Online currently has about 169× as many peak concurrent Steam players as CryoFall — 6,415 vs 38.
Discord members
- CryoFall
- 4.1kDown 1.6%
- The Elder Scrolls Online
- 63k
The Elder Scrolls Online currently has about 15× as many Discord members as CryoFall — 63,005 vs 4,086.
Twitch viewers
- CryoFall
- 0Down 100%
- The Elder Scrolls Online
- 457Down 82%
CryoFall currently has 0 live Twitch viewers, while The Elder Scrolls Online has 457.
Reddit members
- CryoFall
- —
- The Elder Scrolls Online
- 509.5kUp 0.4%
The Elder Scrolls Online currently has 509,527 subreddit members; no comparable data is tracked for CryoFall.
How these estimates are made
CryoFall
CryoFall is estimated to have 140 – 500 players a day. Around 140k – 350k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Elder Scrolls Online
The Elder Scrolls Online is estimated to have 22k – 79k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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From the same developers or publishers.



