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Head to head

Crush Online vs Scum

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2016 · 10 years ago
June 2025 · 1 year ago

Daily players

No population data
30k – 100k

Estimated players

50
43.7kDown 2.4%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

Crush OnlineScum

Crush Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~50
September 2026~50
August 2026~50
July 2026~50—

Scum

Average monthly estimated players
MonthEstimated playersChange
October 2026~43.4kUp 1.7%
September 2026~42.7kDown 0.8%
August 2026~43kUp 1.4%
July 2026~42.4k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Crush Online
—
Scum
12.2kUp 29%

Scum currently has 12,220 peak concurrent Steam players; no comparable data is tracked for Crush Online.

Discord members

Crush Online
—
Scum
67.8kDown 0.2%

Scum currently has 67,808 Discord members; no comparable data is tracked for Crush Online.

Reddit members

Crush Online
—
Scum
53.1kUp 0.2%

Scum currently has 53,080 subreddit members; no comparable data is tracked for Crush Online.

Twitch viewers

Crush Online
—
Scum
551Up 3.6%

Scum currently has 551 live Twitch viewers; no comparable data is tracked for Crush Online.

How these estimates are made

Crush Online

Crush Online is showing no measurable concurrent players on Steam. Around 16k – 40k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Scum

Scum is estimated to have 30k – 100k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.