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Head to head

Crossout vs Raid Land

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2017 · 9 years ago
May 2020 · 6 years ago

Daily players

4k – 15k
No population data

Estimated players

24.9kDown 4.5%
34.9kDown 0.3%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Browser
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

CrossoutRaid Land

Crossout

Average monthly estimated players
MonthEstimated playersChange
September 2026~25.5kUp 1.3%
August 2026~25.1kUp 0.5%
July 2026~25k

Raid Land

Average monthly estimated players
MonthEstimated playersChange
September 2026~35.1kDown 0.2%
August 2026~35.1k
July 2026~35.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Crossout
1.7kDown 6.5%
Raid Land
0

Crossout currently has 1,731 peak concurrent Steam players, while Raid Land has 0.

Discord members

Crossout
31.4kUp 0.9%
Raid Land
163.6k

Raid Land currently has about 5.2× as many Discord members as Crossout — 163,601 vs 31,402.

Reddit members

Crossout
30.7kUp 0.5%
Raid Land
576Up 0.3%

Crossout currently has about 53× as many subreddit members as Raid Land — 30,725 vs 576.

Twitch viewers

Crossout
33Down 84%
Raid Land

Crossout currently has 33 live Twitch viewers; no comparable data is tracked for Raid Land.

YouTube subscribers

Crossout
65.3kUp 0.3%
Raid Land
16.4k

Crossout currently has about 4× as many YouTube subscribers as Raid Land — 65,300 vs 16,400.

How these estimates are made

Crossout

Crossout is estimated to have 4k – 15k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Raid Land

Raid Land is showing no measurable concurrent players on Steam. Around 21k – 55k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.