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Head to head

Creativerse vs Zula

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2017 · 9 years ago
December 2016 · 10 years ago

Daily players

85 – 300
260 – 930

Estimated players

4.3kUp 0.5%
77.5k

Available on

  • Windows
  • macOS
  • Windows

Developers

—

Publishers

—

Player activity

Smoothed estimated players over time.

CreativerseZula

Creativerse

Average monthly estimated players
MonthEstimated playersChange
October 2026~4.3kUp 0.4%
September 2026~4.3kDown 0.8%
August 2026~4.3kDown 3.9%
July 2026~4.5k—

Zula

Average monthly estimated players
MonthEstimated playersChange
October 2026~77.5kDown 0.1%
September 2026~77.6k
August 2026~77.6k
July 2026~77.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Creativerse
24Down 25%
Zula
78Down 19%

Zula currently has about 3.3× as many peak concurrent Steam players as Creativerse — 78 vs 24.

Discord members

Creativerse
3.8kDown 2.6%
Zula
1.4kUp 0.3%

Creativerse currently has about 2.8× as many Discord members as Zula — 3,805 vs 1,354.

Reddit members

Creativerse
1.7k
Zula
—

Creativerse currently has 1,740 subreddit members; no comparable data is tracked for Zula.

Twitch viewers

Creativerse
0Down 100%
Zula
2Down 60%

Creativerse currently has 0 live Twitch viewers, while Zula has 2.

YouTube subscribers

Creativerse
—
Zula
764k

Zula currently has 764,000 YouTube subscribers; no comparable data is tracked for Creativerse.

How these estimates are made

Creativerse

Creativerse is estimated to have 85 – 300 players a day. Around 520k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Zula

Zula is estimated to have 260 – 930 players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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