Head to head
CreativeDestruction vs Warface: Clutch
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
CreativeDestruction
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~16k | |
| September 2026 | ~16k | |
| August 2026 | ~16k | Up 1.4% |
| July 2026 | ~15.8k | — |
Warface: Clutch
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~25.9k | Down 0.3% |
| September 2026 | ~26k | Down 0.4% |
| August 2026 | ~26.1k | Up 11% |
| July 2026 | ~23.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- CreativeDestruction
- 2Up 100%
- Warface: Clutch
- 7Down 13%
Warface: Clutch currently has about 3.5× as many peak concurrent Steam players as CreativeDestruction — 7 vs 2.
Twitch viewers
- CreativeDestruction
- 0
- Warface: Clutch
- 0Down 100%
CreativeDestruction currently has 0 live Twitch viewers, while Warface: Clutch has 0.
YouTube subscribers
- CreativeDestruction
- 142k
- Warface: Clutch
- 99.5kDown 0.1%
CreativeDestruction currently has about 1.4× as many YouTube subscribers as Warface: Clutch — 142,000 vs 99,500.
Discord members
- CreativeDestruction
- —
- Warface: Clutch
- 33.3kDown 1.5%
Warface: Clutch currently has 33,265 Discord members; no comparable data is tracked for CreativeDestruction.
How these estimates are made
CreativeDestruction
CreativeDestruction is estimated to have 5 – 18 players a day. Around 330k – 850k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Warface: Clutch
Warface: Clutch is estimated to have 18 – 62 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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