Head to head
CreativeDestruction vs Rust
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- macOS
- Linux
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
CreativeDestruction
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~16k | |
| August 2026 | ~16k | Up 1.4% |
| July 2026 | ~15.8k | — |
Rust
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~533k | Down 1.2% |
| August 2026 | ~539.2k | Down 1.0% |
| July 2026 | ~544.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- CreativeDestruction
- 0
- Rust
- 67.3kDown 59%
CreativeDestruction currently has 0 peak concurrent Steam players, while Rust has 67,259.
Twitch viewers
- CreativeDestruction
- 0
- Rust
- 114.6kDown 53%
CreativeDestruction currently has 0 live Twitch viewers, while Rust has 114,645.
YouTube subscribers
- CreativeDestruction
- 142k
- Rust
- 206k
Rust currently has about 1.5× as many YouTube subscribers as CreativeDestruction — 206,000 vs 142,000.
Discord members
- CreativeDestruction
- —
- Rust
- 807.3kUp 0.9%
Rust currently has 807,333 Discord members; no comparable data is tracked for CreativeDestruction.
Reddit members
- CreativeDestruction
- —
- Rust
- 709kUp 0.3%
Rust currently has 709,033 subreddit members; no comparable data is tracked for CreativeDestruction.
How these estimates are made
CreativeDestruction
CreativeDestruction is estimated to have 3 – 9 players a day. Around 330k – 850k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rust
Rust is estimated to have 340k – 1m players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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