Head to head
CreativeDestruction vs Mir Korabley
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
CreativeDestruction
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~16k | |
| September 2026 | ~16k | |
| August 2026 | ~16k | Up 1.4% |
| July 2026 | ~15.8k | — |
Mir Korabley
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~54.2k | Up 0.4% |
| September 2026 | ~54k | Up 0.3% |
| August 2026 | ~53.8k | |
| July 2026 | ~53.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- CreativeDestruction
- 2Up 100%
- Mir Korabley
- 35Up 13%
Mir Korabley currently has about 18× as many peak concurrent Steam players as CreativeDestruction — 35 vs 2.
Twitch viewers
- CreativeDestruction
- 0
- Mir Korabley
- 101Down 97%
CreativeDestruction currently has 0 live Twitch viewers, while Mir Korabley has 101.
YouTube subscribers
- CreativeDestruction
- 142k
- Mir Korabley
- 490kUp 0.2%
Mir Korabley currently has about 3.5× as many YouTube subscribers as CreativeDestruction — 490,000 vs 142,000.
Discord members
- CreativeDestruction
- —
- Mir Korabley
- 22.3k
Mir Korabley currently has 22,268 Discord members; no comparable data is tracked for CreativeDestruction.
How these estimates are made
CreativeDestruction
CreativeDestruction is estimated to have 5 – 18 players a day. Around 330k – 850k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Mir Korabley
Mir Korabley is estimated to have 88 – 310 players a day. Around 8k – 19k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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