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Head to head

Coreborn vs Palworld

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2024 · 2 years ago
July 2026 · 4 months ago

Daily players

3 – 9
130k – 450k

Estimated players

295Down 0.3%
336.5kDown 0.5%

Available on

  • Windows
  • Windows
  • Xbox
  • macOS
  • PlayStation

Player activity

Smoothed estimated players over time.

CorebornPalworld

Coreborn

Average monthly estimated players
MonthEstimated playersChange
October 2026~296Down 0.7%
September 2026~298Down 0.3%
August 2026~299Up 3.1%
July 2026~290—

Palworld

Average monthly estimated players
MonthEstimated playersChange
October 2026~332.4kDown 5.6%
September 2026~352kDown 21%
August 2026~446.2kDown 7.6%
July 2026~483.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Coreborn
0Down 100%
Palworld
46.6kDown 40%

Coreborn currently has 0 peak concurrent Steam players, while Palworld has 46,640.

Twitch viewers

Coreborn
0
Palworld
442Down 82%

Coreborn currently has 0 live Twitch viewers, while Palworld has 442.

YouTube subscribers

Coreborn
2.4kDown 0.8%
Palworld
614k

Palworld currently has about 257× as many YouTube subscribers as Coreborn — 614,000 vs 2,390.

Discord members

Coreborn
—
Palworld
313.8kDown 0.9%

Palworld currently has 313,753 Discord members; no comparable data is tracked for Coreborn.

Reddit members

Coreborn
—
Palworld
907.4kUp 0.6%

Palworld currently has 907,367 subreddit members; no comparable data is tracked for Coreborn.

How these estimates are made

Coreborn

Coreborn is estimated to have 3 – 9 players a day. Around 17k – 44k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Palworld

Palworld is estimated to have 130k – 450k players a day. Around 6m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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