Head to head
Coreborn vs Palworld
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Xbox
- macOS
- PlayStation
Categories
Player activity
Smoothed estimated players over time.
Coreborn
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~296 | Down 0.7% |
| September 2026 | ~298 | Down 0.3% |
| August 2026 | ~299 | Up 3.1% |
| July 2026 | ~290 | — |
Palworld
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~332.4k | Down 5.6% |
| September 2026 | ~352k | Down 21% |
| August 2026 | ~446.2k | Down 7.6% |
| July 2026 | ~483.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Coreborn
- 0Down 100%
- Palworld
- 46.6kDown 40%
Coreborn currently has 0 peak concurrent Steam players, while Palworld has 46,640.
Twitch viewers
- Coreborn
- 0
- Palworld
- 442Down 82%
Coreborn currently has 0 live Twitch viewers, while Palworld has 442.
YouTube subscribers
- Coreborn
- 2.4kDown 0.8%
- Palworld
- 614k
Palworld currently has about 257× as many YouTube subscribers as Coreborn — 614,000 vs 2,390.
Discord members
- Coreborn
- —
- Palworld
- 313.8kDown 0.9%
Palworld currently has 313,753 Discord members; no comparable data is tracked for Coreborn.
Reddit members
- Coreborn
- —
- Palworld
- 907.4kUp 0.6%
Palworld currently has 907,367 subreddit members; no comparable data is tracked for Coreborn.
How these estimates are made
Coreborn
Coreborn is estimated to have 3 – 9 players a day. Around 17k – 44k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Palworld
Palworld is estimated to have 130k – 450k players a day. Around 6m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


