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Head to head

Conquest of Empires 2 vs Ragnarok: The New World

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2023 · 3 years ago
July 2026 · 1 month ago

Daily players

80 – 280
17k – 61k

Estimated players

179Up 1.1%
87.7kUp 5.4%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Conquest of Empires 2Ragnarok: The New World

Conquest of Empires 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~178
August 2026~178Up 19%
July 2026~149

Ragnarok: The New World

Average monthly estimated players
MonthEstimated playersChange
September 2026~86.2kUp 1.7%
August 2026~84.7kUp 26%
July 2026~67.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Conquest of Empires 2
27Down 13%
Ragnarok: The New World
3.4kDown 38%

Ragnarok: The New World currently has about 125× as many peak concurrent Steam players as Conquest of Empires 2 — 3,362 vs 27.

Discord members

Conquest of Empires 2
697Up 0.1%
Ragnarok: The New World
346.9kUp 1.7%

Ragnarok: The New World currently has about 498× as many Discord members as Conquest of Empires 2 — 346,930 vs 697.

Twitch viewers

Conquest of Empires 2
Ragnarok: The New World
3Down 94%

Ragnarok: The New World currently has 3 live Twitch viewers; no comparable data is tracked for Conquest of Empires 2.

How these estimates are made

Conquest of Empires 2

Conquest of Empires 2 is estimated to have 80 – 280 players a day. Around 6k – 15k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Ragnarok: The New World

Ragnarok: The New World is estimated to have 17k – 61k players a day. Around 28k – 71k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.