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Head to head

Conquer Online 2.0 vs Strinova

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2004 · 22 years ago
August 2023 · 3 years ago

Daily players

6 – 3k
5k – 17k

Estimated players

50.7kUp 0.2%

Available on

  • Windows
  • Windows
  • PlayStation

Player activity

Smoothed estimated players over time.

Conquer Online 2.0Strinova

Conquer Online 2.0

Average monthly estimated players
MonthEstimated playersChange
September 2026Down 100%
August 2026~1
July 2026~1

Strinova

Average monthly estimated players
MonthEstimated playersChange
September 2026~52.4kUp 1.6%
August 2026~51.6kUp 1.2%
July 2026~50.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Conquer Online 2.0
0Down 100%
Strinova
183Down 34%

Conquer Online 2.0 currently has 0 live Twitch viewers, while Strinova has 183.

Steam concurrent players

Conquer Online 2.0
Strinova
978Down 67%

Strinova currently has 978 peak concurrent Steam players; no comparable data is tracked for Conquer Online 2.0.

Discord members

Conquer Online 2.0
Strinova
145.5k

Strinova currently has 145,518 Discord members; no comparable data is tracked for Conquer Online 2.0.

Reddit members

Conquer Online 2.0
Strinova
16kUp 1.0%

Strinova currently has 16,045 subreddit members; no comparable data is tracked for Conquer Online 2.0.

YouTube subscribers

Conquer Online 2.0
Strinova
26.7kUp 0.4%

Strinova currently has 26,700 YouTube subscribers; no comparable data is tracked for Conquer Online 2.0.

How these estimates are made

Conquer Online 2.0

Conquer Online 2.0 is estimated to have 6 – 3k players a day. Around 8k – 740k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Strinova

Strinova is estimated to have 5k – 17k players a day. Around 520k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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