Head to head
Conquer II vs Stronghold Kingdoms

Conquer II
~500 daily · 120 – 1.5k
Last measured Nov 9, 2026

Stronghold Kingdoms
~1.8k daily · 1.3k – 2.5k
Last measured Nov 9, 2026
VerdictStronghold Kingdoms has ~3.6× Conquer II's daily players (~1.8k vs ~500, as of Nov 9, 2026). Their estimated ranges overlap, so the gap is uncertain.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Android
- iOS
- Windows
- Android
- iOS
- macOS
- Windows
Categories
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
YouTube subscribers
- Conquer II
- 14.1k
- Stronghold Kingdoms
- 68k
Stronghold Kingdoms currently has about 4.8× as many YouTube subscribers as Conquer II — 68,000 vs 14,100.
Steam concurrent players
- Conquer II
- —
- Stronghold Kingdoms
- 240Down 27% past week
Stronghold Kingdoms currently has 240 peak concurrent Steam players; no comparable data is tracked for Conquer II.
How these estimates are made
Conquer II
We estimate that about 500 people play Conquer II on a typical day (most likely between 120 and 1,500), based on data from Nov 9, 2026. Around 90,000 accounts (between 31,000 and 210,000) have played it at some point. Conquer II publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
Stronghold Kingdoms
We estimate that about 1,800 people play Stronghold Kingdoms on a typical day (most likely between 1,300 and 2,500), based on data from Nov 9, 2026. Around 310,000 accounts (between 240,000 and 390,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
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