Head to head
Conquer II vs Escape from Tarkov
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Categories
Player activity
Smoothed estimated players over time.
Conquer II
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.4k | |
| August 2026 | ~1.4k | |
| July 2026 | ~1.4k | — |
Escape from Tarkov
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~387.8k | Down 4.5% |
| August 2026 | ~406k | Up 5.9% |
| July 2026 | ~383.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Conquer II
- 14k
- Escape from Tarkov
- 772kUp 0.3%
Escape from Tarkov currently has about 55× as many YouTube subscribers as Conquer II — 772,000 vs 14,000.
Steam concurrent players
- Conquer II
- —
- Escape from Tarkov
- 30.3kDown 28%
Escape from Tarkov currently has 30,305 peak concurrent Steam players; no comparable data is tracked for Conquer II.
Discord members
- Conquer II
- —
- Escape from Tarkov
- 558.7kUp 0.4%
Escape from Tarkov currently has 558,660 Discord members; no comparable data is tracked for Conquer II.
Reddit members
- Conquer II
- —
- Escape from Tarkov
- 1.2mUp 0.3%
Escape from Tarkov currently has 1,155,197 subreddit members; no comparable data is tracked for Conquer II.
Twitch viewers
- Conquer II
- —
- Escape from Tarkov
- 19.6kDown 44%
Escape from Tarkov currently has 19,572 live Twitch viewers; no comparable data is tracked for Conquer II.
How these estimates are made
Conquer II
Conquer II is estimated to have 17 – 8k players a day. Around 8k – 770k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Escape from Tarkov
Escape from Tarkov is estimated to have 77k – 270k players a day. Around 980k – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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