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Head to head

Conan Exiles vs Elsword

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2018 · 8 years ago
March 2019 · 7 years ago

Daily players

26k – 93k
160 – 560

Estimated players

62kDown 0.9%
16.7kDown 0.3%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

Conan ExilesElsword

Conan Exiles

Average monthly estimated players
MonthEstimated playersChange
August 2026~61.6kUp 13%
July 2026~54.6k

Elsword

Average monthly estimated players
MonthEstimated playersChange
August 2026~16.5kDown 1.3%
July 2026~16.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Conan Exiles
8.6kDown 24%
Elsword
53Down 15%

Conan Exiles currently has about 163× as many peak concurrent Steam players as Elsword — 8,647 vs 53.

Reddit members

Conan Exiles
269.5kUp 0.3%
Elsword
22.6kUp 0.5%

Conan Exiles currently has about 12× as many subreddit members as Elsword — 269,463 vs 22,628.

Twitch viewers

Conan Exiles
307Down 92%
Elsword
57Down 19%

Conan Exiles currently has about 5.4× as many live Twitch viewers as Elsword — 307 vs 57.

YouTube subscribers

Conan Exiles
180k
Elsword
70.4kUp 0.3%

Conan Exiles currently has about 2.6× as many YouTube subscribers as Elsword — 180,000 vs 70,400.

Discord members

Conan Exiles
Elsword
25.3kUp 1.4%

Elsword currently has 25,315 Discord members; no comparable data is tracked for Conan Exiles.

How these estimates are made

Conan Exiles

Conan Exiles is estimated to have 26k – 93k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Elsword

Elsword is estimated to have 160 – 560 players a day. Around 3k – 8k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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