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Head to head

Combat Arms: the Classic vs Warface

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2020 · 6 years ago
October 2013 · 13 years ago

Daily players

200 – 710
1k – 5k

Estimated players

266Up 0.6%
182.5kUp 0.5%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Combat Arms: the ClassicWarface

Combat Arms: the Classic

Average monthly estimated players
MonthEstimated playersChange
September 2026~263
August 2026~263Up 20%
July 2026~220

Warface

Average monthly estimated players
MonthEstimated playersChange
September 2026~182.9kUp 0.5%
August 2026~182k
July 2026~181.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Combat Arms: the Classic
45Down 27%
Warface
294Down 37%

Warface currently has about 6.5× as many peak concurrent Steam players as Combat Arms: the Classic — 294 vs 45.

Twitch viewers

Combat Arms: the Classic
0
Warface
46Down 57%

Combat Arms: the Classic currently has 0 live Twitch viewers, while Warface has 46.

Discord members

Combat Arms: the Classic
Warface
337.1kDown 0.2%

Warface currently has 337,123 Discord members; no comparable data is tracked for Combat Arms: the Classic.

YouTube subscribers

Combat Arms: the Classic
Warface
1.1m

Warface currently has 1,120,000 YouTube subscribers; no comparable data is tracked for Combat Arms: the Classic.

How these estimates are made

Combat Arms: the Classic

Combat Arms: the Classic is estimated to have 200 – 710 players a day. Around 56k – 140k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Warface

Warface is estimated to have 1k – 5k players a day. Around 77k – 200k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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