Head to head
Collapsed Galaxy II vs Rise of Kingdoms
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
Player activity
Smoothed estimated players over time.
Collapsed Galaxy II
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~14 | |
| July 2026 | ~14 | — |
Rise of Kingdoms
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~48.5k | Up 0.2% |
| July 2026 | ~48.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Collapsed Galaxy II
- 139
- Rise of Kingdoms
- 392kUp 0.3%
Rise of Kingdoms currently has about 2820× as many YouTube subscribers as Collapsed Galaxy II — 392,000 vs 139.
Twitch viewers
- Collapsed Galaxy II
- —
- Rise of Kingdoms
- 26Down 7.1%
Rise of Kingdoms currently has 26 live Twitch viewers; no comparable data is tracked for Collapsed Galaxy II.
How these estimates are made
Collapsed Galaxy II
Collapsed Galaxy II is estimated to have 1 – 660 players a day. Around 940 – 94k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Rise of Kingdoms
Rise of Kingdoms is estimated to have 120 – 58k players a day. Around 34k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Compare two other games
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From the same developers or publishers.



