Head to head
Code2040 vs Rise of Kingdoms
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Code2040
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~84 | |
| July 2026 | ~84 | — |
Rise of Kingdoms
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~48.6k | Up 0.4% |
| July 2026 | ~48.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Code2040
- —
- Rise of Kingdoms
- 7Down 36%
Rise of Kingdoms currently has 7 live Twitch viewers; no comparable data is tracked for Code2040.
YouTube subscribers
- Code2040
- —
- Rise of Kingdoms
- 394kUp 1.0%
Rise of Kingdoms currently has 394,000 YouTube subscribers; no comparable data is tracked for Code2040.
How these estimates are made
Code2040
Code2040 is showing no measurable concurrent players on Steam. Around 24k – 62k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rise of Kingdoms
Rise of Kingdoms is estimated to have 68 – 32k players a day. Around 26k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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From the same developers or publishers.



