Skip to content

Head to head

Code2040 vs Rise of Kingdoms

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2021 · 6 years ago
September 2018 · 8 years ago

Daily players

No population data
68 – 32k

Estimated players

84
48.7kUp 0.4%

Available on

  • Windows
  • Android
  • iOS

Perspectives

Player activity

Smoothed estimated players over time.

Code2040Rise of Kingdoms

Code2040

Average monthly estimated players
MonthEstimated playersChange
August 2026~84
July 2026~84

Rise of Kingdoms

Average monthly estimated players
MonthEstimated playersChange
August 2026~48.6kUp 0.4%
July 2026~48.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Code2040
Rise of Kingdoms
7Down 36%

Rise of Kingdoms currently has 7 live Twitch viewers; no comparable data is tracked for Code2040.

YouTube subscribers

Code2040
Rise of Kingdoms
394kUp 1.0%

Rise of Kingdoms currently has 394,000 YouTube subscribers; no comparable data is tracked for Code2040.

How these estimates are made

Code2040

Code2040 is showing no measurable concurrent players on Steam. Around 24k – 62k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rise of Kingdoms

Rise of Kingdoms is estimated to have 68 – 32k players a day. Around 26k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Compare two other games

Related games

From the same developers or publishers.