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Head to head

Code2040 vs Palia

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2021 · 6 years ago
December 2023 · 3 years ago

Daily players

No population data
20k – 69k

Estimated players

84
154.3kDown 7.1%

Available on

  • Windows
  • Windows
  • Nintendo
  • PlayStation

Perspectives

Player activity

Smoothed estimated players over time.

Code2040Palia

Code2040

Average monthly estimated players
MonthEstimated playersChange
September 2026~84
August 2026~84
July 2026~84

Palia

Average monthly estimated players
MonthEstimated playersChange
September 2026~165.1kUp 1.9%
August 2026~162.1kDown 0.7%
July 2026~163.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Code2040
Palia
4.7kDown 28%

Palia currently has 4,688 peak concurrent Steam players; no comparable data is tracked for Code2040.

Discord members

Code2040
Palia
467.3kUp 0.3%

Palia currently has 467,292 Discord members; no comparable data is tracked for Code2040.

Reddit members

Code2040
Palia
169.9kUp 1.1%

Palia currently has 169,910 subreddit members; no comparable data is tracked for Code2040.

Twitch viewers

Code2040
Palia
2.1kUp 50%

Palia currently has 2,128 live Twitch viewers; no comparable data is tracked for Code2040.

YouTube subscribers

Code2040
Palia
63.9kUp 1.4%

Palia currently has 63,900 YouTube subscribers; no comparable data is tracked for Code2040.

How these estimates are made

Code2040

Code2040 is showing no measurable concurrent players on Steam. Around 24k – 62k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Palia

Palia is estimated to have 20k – 69k players a day. Around 700k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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