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Head to head

Code Lyoko: Carthage Explorer vs Rec Room

Side by side

Values shared by both games are highlighted.

Player activity

Smoothed estimated players over time.

Code Lyoko: Carthage ExplorerRec Room

Code Lyoko: Carthage Explorer

Average monthly estimated players
MonthEstimated playersChange
September 2026~6
August 2026~6
July 2026~6

Rec Room

Average monthly estimated players
MonthEstimated playersChange
September 2026~126.5kDown 1.3%
August 2026~128.1kDown 0.5%
July 2026~128.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Code Lyoko: Carthage Explorer
12
Rec Room
195.8kUp 0.4%

Rec Room currently has about 16319× as many Discord members as Code Lyoko: Carthage Explorer — 195,828 vs 12.

YouTube subscribers

Code Lyoko: Carthage Explorer
16
Rec Room
616kUp 0.3%

Rec Room currently has about 38500× as many YouTube subscribers as Code Lyoko: Carthage Explorer — 616,000 vs 16.

Steam concurrent players

Code Lyoko: Carthage Explorer
Rec Room
116Down 26%

Rec Room currently has 116 peak concurrent Steam players; no comparable data is tracked for Code Lyoko: Carthage Explorer.

Reddit members

Code Lyoko: Carthage Explorer
Rec Room
72.7kUp 0.7%

Rec Room currently has 72,660 subreddit members; no comparable data is tracked for Code Lyoko: Carthage Explorer.

Twitch viewers

Code Lyoko: Carthage Explorer
Rec Room
3Down 40%

Rec Room currently has 3 live Twitch viewers; no comparable data is tracked for Code Lyoko: Carthage Explorer.

How these estimates are made

Code Lyoko: Carthage Explorer

Code Lyoko: Carthage Explorer is estimated to have 0 – 42 players a day. Around 100 – 14k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Rec Room

Rec Room is estimated to have 310 – 1k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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