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Head to head

Code 51: Mecha Arena vs Lost Ark

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2018 · 8 years ago
December 2018 · 8 years ago

Daily players

No population data
13k – 46k

Estimated players

3
63.4kDown 1.0%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

Code 51: Mecha ArenaLost Ark

Code 51: Mecha Arena

Average monthly estimated players
MonthEstimated playersChange
September 2026~3Down 25%
August 2026~4Up 33%
July 2026~3—

Lost Ark

Average monthly estimated players
MonthEstimated playersChange
September 2026~64.2kDown 0.5%
August 2026~64.4kUp 0.2%
July 2026~64.3k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Code 51: Mecha Arena
0
Lost Ark
4.2kDown 32%

Code 51: Mecha Arena currently has 0 peak concurrent Steam players, while Lost Ark has 4,160.

Reddit members

Code 51: Mecha Arena
—
Lost Ark
300k

Lost Ark currently has 299,968 subreddit members; no comparable data is tracked for Code 51: Mecha Arena.

Twitch viewers

Code 51: Mecha Arena
—
Lost Ark
293Down 80%

Lost Ark currently has 293 live Twitch viewers; no comparable data is tracked for Code 51: Mecha Arena.

YouTube subscribers

Code 51: Mecha Arena
—
Lost Ark
103k

Lost Ark currently has 103,000 YouTube subscribers; no comparable data is tracked for Code 51: Mecha Arena.

How these estimates are made

Code 51: Mecha Arena

Code 51: Mecha Arena is showing no measurable concurrent players on Steam. Around 2k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Lost Ark

Lost Ark is estimated to have 13k – 46k players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.