Head to head
Cobblemon vs The Legend of Pirates Online

Cobblemon
~5.4k daily · 1.2k – 16k
Last measured Nov 14, 2026

The Legend of Pirates Online
~420 daily · 97 – 1.3k
Last measured Nov 14, 2026
VerdictCobblemon has ~13× The Legend of Pirates Online's daily players (~5.4k vs ~420, as of Nov 14, 2026). Their estimated ranges overlap, so the gap is uncertain.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Linux
- macOS
- Windows
- Linux
- macOS
- Windows
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Discord members
- Cobblemon
- 352k
- The Legend of Pirates Online
- —
Cobblemon currently has 351,969 Discord members; no comparable data is tracked for The Legend of Pirates Online.
YouTube subscribers
- Cobblemon
- 130k
- The Legend of Pirates Online
- 6.5k
Cobblemon currently has about 20× as many YouTube subscribers as The Legend of Pirates Online — 130,000 vs 6,510.
How these estimates are made
Cobblemon
We estimate that about 5,400 people play Cobblemon on a typical day (most likely between 1,200 and 16,000), based on data from Nov 14, 2026. Around 610,000 accounts (between 210,000 and 1,400,000) have played it at some point. Cobblemon publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: medium — Steam covers part of the player base, or several community signals agree.
The Legend of Pirates Online
We estimate that about 420 people play The Legend of Pirates Online on a typical day (most likely between 97 and 1,300), based on data from Nov 14, 2026. Around 85,000 accounts (between 29,000 and 200,000) have played it at some point. The Legend of Pirates Online publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
