Head to head
Cobblemon vs Palworld
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
- Xbox
- macOS
- PlayStation
Categories
Player activity
Smoothed estimated players over time.
Cobblemon
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~122.1k | Up 2.3% |
| August 2026 | ~119.4k | Down 0.8% |
| July 2026 | ~120.4k | — |
Palworld
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~374k | Down 16% |
| August 2026 | ~446.2k | Down 7.6% |
| July 2026 | ~483.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Cobblemon
- 349.9kUp 0.7%
- Palworld
- 316.1kUp 3.1%
Cobblemon and Palworld are nearly even on Discord members — 349,909 vs 316,077.
YouTube subscribers
- Cobblemon
- 123kUp 1.7%
- Palworld
- 612kUp 2.3%
Palworld currently has about 5× as many YouTube subscribers as Cobblemon — 612,000 vs 123,000.
Steam concurrent players
- Cobblemon
- —
- Palworld
- 141.3kDown 70%
Palworld currently has 141,304 peak concurrent Steam players; no comparable data is tracked for Cobblemon.
Reddit members
- Cobblemon
- —
- Palworld
- 889.3kUp 4.6%
Palworld currently has 889,281 subreddit members; no comparable data is tracked for Cobblemon.
Twitch viewers
- Cobblemon
- —
- Palworld
- 7.6kDown 81%
Palworld currently has 7,600 live Twitch viewers; no comparable data is tracked for Cobblemon.
How these estimates are made
Cobblemon
Cobblemon is estimated to have 210 – 96k players a day. Around 57k – 6m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Palworld
Palworld is estimated to have 350k – 1m players a day. Around 5m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


