Head to head
Cobblemon vs Infinity: Battlescape
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
Player activity
Smoothed estimated players over time.
Cobblemon
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~118k | Down 1.2% |
| August 2026 | ~119.4k | Down 0.8% |
| July 2026 | ~120.4k | — |
Infinity: Battlescape
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~91 | |
| August 2026 | ~91 | |
| July 2026 | ~91 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Cobblemon
- 351.7kUp 0.7%
- Infinity: Battlescape
- —
Cobblemon currently has 351,680 Discord members; no comparable data is tracked for Infinity: Battlescape.
YouTube subscribers
- Cobblemon
- 128kUp 4.9%
- Infinity: Battlescape
- —
Cobblemon currently has 128,000 YouTube subscribers; no comparable data is tracked for Infinity: Battlescape.
Steam concurrent players
- Cobblemon
- —
- Infinity: Battlescape
- 1Down 50%
Infinity: Battlescape currently has 1 peak concurrent Steam players; no comparable data is tracked for Cobblemon.
Reddit members
- Cobblemon
- —
- Infinity: Battlescape
- 131
Infinity: Battlescape currently has 131 subreddit members; no comparable data is tracked for Cobblemon.
Twitch viewers
- Cobblemon
- —
- Infinity: Battlescape
- 0
Infinity: Battlescape currently has 0 live Twitch viewers; no comparable data is tracked for Cobblemon.
How these estimates are made
Cobblemon
Cobblemon is estimated to have 190 – 88k players a day. Around 53k – 5m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Infinity: Battlescape
Infinity: Battlescape is estimated to have 5 – 18 players a day. Around 22k – 57k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


