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Head to head

Club Penguin vs Once Human

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2005 · 21 years ago
July 2024 · 2 years ago

Daily players

47 – 22k
46k – 160k

Estimated players

6.7kUp 0.2%
296.1kDown 0.7%

Available on

  • Browser
  • Android
  • iOS
  • Windows
  • Android
  • iOS
  • PlayStation

Player activity

Smoothed estimated players over time.

Club PenguinOnce Human

Club Penguin

Average monthly estimated players
MonthEstimated playersChange
August 2026~6.7kUp 20%
July 2026~5.6k

Once Human

Average monthly estimated players
MonthEstimated playersChange
August 2026~297.2kUp 1.6%
July 2026~292.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Club Penguin
67.3kUp 0.3%
Once Human
103.4kUp 0.5%

Once Human currently has about 1.5× as many subreddit members as Club Penguin — 103,432 vs 67,299.

Twitch viewers

Club Penguin
59Up 2850%
Once Human
2.4kDown 24%

Once Human currently has about 40× as many live Twitch viewers as Club Penguin — 2,376 vs 59.

Steam concurrent players

Club Penguin
Once Human
19.4kUp 17%

Once Human currently has 19,361 peak concurrent Steam players; no comparable data is tracked for Club Penguin.

Discord members

Club Penguin
Once Human
776.5kDown 0.1%

Once Human currently has 776,487 Discord members; no comparable data is tracked for Club Penguin.

YouTube subscribers

Club Penguin
Once Human
325k

Once Human currently has 325,000 YouTube subscribers; no comparable data is tracked for Club Penguin.

How these estimates are made

Club Penguin

Club Penguin is estimated to have 47 – 22k players a day. Around 30k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Once Human

Once Human is estimated to have 46k – 160k players a day. Around 2m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.