Head to head
Club Penguin Journey vs DayZ
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
Club Penguin Journey
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~13.8k | Down 0.5% |
| August 2026 | ~13.9k | Up 0.2% |
| July 2026 | ~13.9k | — |
DayZ
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~195.8k | Up 1.0% |
| August 2026 | ~193.9k | Up 12% |
| July 2026 | ~173.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Club Penguin Journey
- 51.4kUp 2.0%
- DayZ
- 189.5kUp 1.2%
DayZ currently has about 3.7× as many Discord members as Club Penguin Journey — 189,488 vs 51,429.
Reddit members
- Club Penguin Journey
- 4.9kUp 8.0%
- DayZ
- 559.9kUp 0.4%
DayZ currently has about 114× as many subreddit members as Club Penguin Journey — 559,866 vs 4,916.
YouTube subscribers
- Club Penguin Journey
- 2.9kUp 1.0%
- DayZ
- 136kUp 0.7%
DayZ currently has about 46× as many YouTube subscribers as Club Penguin Journey — 136,000 vs 2,930.
Steam concurrent players
- Club Penguin Journey
- —
- DayZ
- 49.9kDown 3.0%
DayZ currently has 49,873 peak concurrent Steam players; no comparable data is tracked for Club Penguin Journey.
Twitch viewers
- Club Penguin Journey
- —
- DayZ
- 2.7kDown 64%
DayZ currently has 2,748 live Twitch viewers; no comparable data is tracked for Club Penguin Journey.
How these estimates are made
Club Penguin Journey
Club Penguin Journey is estimated to have 22 – 10k players a day. Around 11k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
DayZ
DayZ is estimated to have 120k – 440k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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