Head to head
Clownfield 2042 vs The Elder Scrolls Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- PlayStation
- Xbox
- Stadia
Player activity
Smoothed estimated players over time.
Clownfield 2042
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~667 | Down 0.7% |
| July 2026 | ~672 | — |
The Elder Scrolls Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~90.3k | Up 0.5% |
| July 2026 | ~89.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Clownfield 2042
- 1
- The Elder Scrolls Online
- 9.9kDown 7.0%
The Elder Scrolls Online currently has about 9896× as many peak concurrent Steam players as Clownfield 2042 — 9,896 vs 1.
Discord members
- Clownfield 2042
- 789Down 1.7%
- The Elder Scrolls Online
- 62kUp 0.8%
The Elder Scrolls Online currently has about 79× as many Discord members as Clownfield 2042 — 62,037 vs 789.
Reddit members
- Clownfield 2042
- —
- The Elder Scrolls Online
- 505.2kUp 0.5%
The Elder Scrolls Online currently has 505,238 subreddit members; no comparable data is tracked for Clownfield 2042.
Twitch viewers
- Clownfield 2042
- —
- The Elder Scrolls Online
- 732Down 63%
The Elder Scrolls Online currently has 732 live Twitch viewers; no comparable data is tracked for Clownfield 2042.
How these estimates are made
Clownfield 2042
Clownfield 2042 is estimated to have 3 – 9 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Elder Scrolls Online
The Elder Scrolls Online is estimated to have 37k – 130k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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