Head to head
Clash of Kings vs Rise of Kingdoms
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Android
- iOS
Player activity
Smoothed estimated players over time.
Clash of Kings
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~160 | |
| September 2026 | ~160 | |
| August 2026 | ~160 | Up 0.6% |
| July 2026 | ~159 | — |
Rise of Kingdoms
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~49.3k | Up 0.6% |
| September 2026 | ~49k | Up 0.7% |
| August 2026 | ~48.7k | Up 0.5% |
| July 2026 | ~48.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Clash of Kings
- 0
- Rise of Kingdoms
- 2Down 92%
Clash of Kings currently has 0 live Twitch viewers, while Rise of Kingdoms has 2.
YouTube subscribers
- Clash of Kings
- —
- Rise of Kingdoms
- 400kUp 0.5%
Rise of Kingdoms currently has 400,000 YouTube subscribers; no comparable data is tracked for Clash of Kings.
How these estimates are made
Clash of Kings
Clash of Kings is estimated to have 25 – 12k players a day. Around 8k – 740k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Rise of Kingdoms
Rise of Kingdoms is estimated to have 78 – 36k players a day. Around 28k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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From the same developers or publishers.



