Head to head
Clan Wars vs Old School RuneScape
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Android
- iOS
Categories
Player activity
Smoothed estimated players over time.
Clan Wars
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~8 | Up 14% |
| August 2026 | ~7 | |
| July 2026 | ~7 | — |
Old School RuneScape
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~259.8k | Up 0.3% |
| August 2026 | ~259k | Up 17% |
| July 2026 | ~220.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Clan Wars
- 29Up 3.6%
- Old School RuneScape
- 277.3kUp 1.5%
Old School RuneScape currently has about 9563× as many Discord members as Clan Wars — 277,333 vs 29.
Steam concurrent players
- Clan Wars
- —
- Old School RuneScape
- 1.4kDown 29%
Old School RuneScape currently has 1,402 peak concurrent Steam players; no comparable data is tracked for Clan Wars.
Reddit members
- Clan Wars
- —
- Old School RuneScape
- 1.4mUp 1.1%
Old School RuneScape currently has 1,401,227 subreddit members; no comparable data is tracked for Clan Wars.
Twitch viewers
- Clan Wars
- —
- Old School RuneScape
- 7.8kUp 25%
Old School RuneScape currently has 7,835 live Twitch viewers; no comparable data is tracked for Clan Wars.
YouTube subscribers
- Clan Wars
- —
- Old School RuneScape
- 265kUp 0.4%
Old School RuneScape currently has 265,000 YouTube subscribers; no comparable data is tracked for Clan Wars.
How these estimates are made
Clan Wars
Clan Wars is estimated to have 0 – 25 players a day. Around 73 – 11k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Old School RuneScape
Old School RuneScape is estimated to have 4k – 14k players a day. Around 370k – 950k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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